Mortal Kombat
The end credits for Mortal Kombat was a fun project. The use of Blender and After Effects to bring 3d animation and music together was amazing. It did have its challenges though. An example of this is was finding the right music to match the scene and getting the two scenes to sync after transition.
By editing songs together, I was able to set the vibe and pace for the music to match the animation. Not only that but understanding the reset of the beginning of the second scene, when the ice balls fly across, and being able to continue with the rest of the cast by committing to the thought process of its a fight to have their names up with their characters powers.